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Nintendo Dumps Needed

  • Nintendo 64DD
  • Wide-Boy 64 (Unreleased)
  • Ultra 64 (Prototype)
  • iQue (only released in China)
  • Famicom Box (AN-560 A) (Hotel Famicom system that fits up to 15 games) ← kevtris has one of these and has dumped the rom, just ask him for it. it contains a menu program. The CICs on this unit have not been reverse engineered yet, and it uses a whole other CIC for coin timing alone!
  • Famicom Labeler? (Famicom unit with built in rom for printing out labels)
  • Sharp Famicom Televi C-1 (famicom built into a sharp tv)
  • Sharp Famicom Titler (AN-510) capable of creating movie subtitles with English or Japanese chars
  • Nintendo Game Boy Pocket BIOS (needs decapping)
  • Nintendo Game Boy Light BIOS (needs decapping) (backlit gameboy sold only in japan)
  • Nintendo Super Game Boy BIOS (needs decapping)
  • Nintendo Super Game Boy 2 BIOS (needs decapping) (later super game boy with included link port; sold only in japan; known to use a different bootrom than the regular super game boy)
  • Nintendo Color Game Boy BIOS (needs decapping? Neviksti did attempt this (using duodreamr's CGB), may or may not be salvagable. Chip is decapped but bits are not stained visibly)
  • Nintendo Game Boy Advance Color Game Boy BIOS (needs decapping)
  • Nintendo Game Boy Advance SP Color Game Boy BIOS (needs decapping)
  • Game & Watch ????(ASIC based in most? cases, all ASICs need decapping)
  • Super Nintendo S-DSP APU chip (DSP mcu, needs decapping; from cpuv1/ppu1v1/ppu2v1 and cpuv2/ppu1v1/ppu2v2 consoles with the 'metal APU module')
  • Super Nintendo S-DSP-B? APU subpart of the MASSIVE SNES-ON-A-CHIP chip used on the very last SNESes made, the second model minisnes, cpuv3/ppu1v2/ppu2v4. The zsnes dev 'pagefault' has one of these rare beasts.
  • Super Nintendo/CAPCOM Cx4 Math-co-processor, has internal rom, needs decapping. was used in Megaman X2 and X3 games, which are rare and highly sought after, unfortunately.
  • Super Nintendo DSP-1 MCU, is an NEC upd77c25 with internal protected mask rom for code and data, needs decapping. Lord Nightmare has one of these and is waiting for someone who can decap it properly
  • Super Nintendo DSP-1A MCU, is an NEC upd77c25 with internal protected mask rom for code and data, needs decapping
  • Super Nintendo DSP-1B MCU, is an NEC upd77c25 with internal protected mask rom for code and data, needs decapping. Neviksti decapped TWO of these but was unable to stain the roms to a readable state and may have ruined them.
  • Super Nintendo DSP-2 MCU, is an NEC upd77c25 with internal protected mask rom for code and data, needs decapping. was used in the various versions of 'Dungeon Master'
  • Super Nintendo DSP-3 MCU, is an NEC upd77c25 with internal protected mask rom for code and data, needs decapping. was used in SD GUNDAM GX, japan only. Lord Nightmare has one of these and is waiting for someone who can decap it properly.
  • Super Nintendo DSP-4 MCU, is an NEC upd77c25 with internal protected mask rom for code and data, needs decapping. was used in the various versions of 'Top Gear 3000/Planets Champ 3000'
  • Super Nintendo/SETA ST-010 MCU, used in 'F1 ROC II' cartridge, unknown core. needs decapping. Lord Nightmare has one of these and is waiting for someone who can decap it properly.
  • Super Nintendo/SETA ST-011 MCU, used in 'shougi' cartridge, unknown core but same pinout as st-010. needs decapping.
  • Super Nintendo/SETA ST-013 MCU, used in 'shougi II' cartridge, unknown core, different pinout from st-010/st-011. needs decapping.
  • OBC-1 may be an MCU too, its on 'Battleclash 2: Metal combat' or 'Metal combat: falcon's revenge' carts.
dumping/nintendo_needed.txt · Last modified: 2007-12-26 11:44 by incog